She’s still a bit of a wimp but then she is supposed to be just an ordinary civilian and Resident Evil has plenty of other far more capable female characters – including Ada Wong, who is particularly good in this (her side story Separate Ways is not included in the remake but is hopefully coming as DLC). ![]() Her AI isn’t great, and she doesn’t help in combat, but there are far worse escort missions in gaming than hers. Some are recreated almost 1:1, some are greatly expanded, and some are completely new but while they can go on for a very long time that’s never a complaint and as soon as they’re done you just want to go back and do it again.Īlthough you rescue Ashley, the president’s daughter, relatively early on she’s constantly getting re-kidnapped and so is only around as a companion for a fairly small percentage of the game. The famous village sequence at the start of the game (which is also the centrepiece of the free Chainsaw Demo) is still the most iconic but there are dozens of similar set pieces throughout, including a number of sieges, where you desperately try to barricade windows to keep enemies out. It’s especially impressive because the game isn’t particularly difficulty, it’s just incredibly nerve-racking, as you rush around the small sandbox areas, constantly looking for additional weapons and items or new vantage points to chip away at the hordes of enemies. The furthest the remake is willing to go is making movement while aiming slightly slower than normal. Of course, that limitation makes no logical sense in real world terms, it’s a conceit that was invented purely to make the gameplay more interesting, but that, sadly, is a level of abstraction that modern video games no longer allow. The only thing to do is keep mobile and not get boxed in, so not being able to shoot and move is exactly the opposite of what’s needed, which is why the original was so outrageously tense and exciting. In most action scenes you are beset by dozens of enemies at once, in encounters that always last far longer than you expect, and which often have no obvious endgame – other than your grisly demise. Not being able to move and shoot is not a question of nostalgia it strikes to the very core of the game’s design and pacing. Although we’d swear the movement when aiming over the shoulder is faster now than it was when we previewed the game last year, which makes it seem a little less unique than we originally expected. There is a grand total of six different control schemes, but all allow you to move and shoot at the same time. Resident Evil 4 is dumb and silly and it always has been, but that actually feels very refreshing today, given how seriously some modern games take themselves.Īs the prototypical third person shooter, Resident Evil 4 is a very straightforward beast in terms of mechanics, especially in the remake. Although given the outrageous accents and the depiction of rural Spain as still being stuck in the 15th century it’s a good job nobody ever got offended by it. Kennedy, as he seeks to rescue the US president’s daughter, who has been kidnapped by an evil Spanish cult. The plot is pure nonsense, and never seems to have intended as anything else. ![]() There are a few jump scares and creepy moments – more so in the remake, thanks to the more realistic visuals – but this is much more a straight action game. The game is also not really a survival horror. Not least the fact that instead of zombies you have much more intelligent human enemies, as well as other more monstrous foes. However, Resident Evil 4 was a soft reboot, in that while it exists in the same continuity the gameplay is completely different to everything that came before. Resident Evil has one of the longest running storylines of any major franchise, with not a single reboot since its inception in 1996.
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